Bedex
User

Reviews 6
Approval 100%

Soundoffs 2,067
News Articles 15
Band Edits + Tags 180
Album Edits 361

Album Ratings 2081
Objectivity 74%

Last Active 01-10-23 12:44 pm
Joined 06-29-12

Review Comments 3,179

 Lists
12.29.24 Bede's 5.0 logbook11.12.24 Bede's 2024
05.08.23 Discog Log N+301.15.23 Bede's 2023
10.30.22 Catch-up Covenant05.21.22 Funk binge
01.22.22 Discog Log vol. N+201.12.22 Bede's 2022
12.02.21 Bede's World Map: POP10.09.21 Bede's videogames log
02.07.21 Discog Log vol. N+112.12.20 Bedex 2020 placeholder
07.28.20 Psytrance mini-binge07.22.20 Death metal binge
06.04.20 Dexbros 2.5k party05.07.20 Dream pop binge vol. 2
04.27.20 Bedex's early electronic binge04.07.20 Reggae binge
More »

Bede's videogames log

Since getting a Switch I have been getting back to one player games you can actually complete, so I wanna keep track of it here. Let me know if there's a good website to do this instead of sput, like goodreads for videogames?
1Ryo Nagamatsu
The Legend of Zelda: Link's Awakening (Switch)


Started: idk mid august 2021?
Completed: 08/10/2021 ===== (main storyline anyways)

As someone who grew up on 2D Zeldas and always loved their gameplay this is an excellent first entry to the list. This is how remakes should be done, and I wish the same studio would cover all the other 2D Zeldas. Enchanting graphics, enchanting soundtrack, and an absurdly cute world to discover amidst the ALLTP-esque adventure. Practically perfect, if it weren't for the understandably short length (it was a gameboy game after a all), which is especially felt at the end when the new items unlock very small areas, and Dampé's Shack which is a frankly useless added feature that isn't challenging at all and just feels like a waste of time to have the satisfaction of owning every item. More 2D Zeldas on Switch please! 4.5/5
2Motoi Sakuraba
Dark Souls Soundtrack


Yea I did not keep track of dates as intended but I apparently finished this in December 2022.
Dark Souls is immensely cool. The combat feels so intentional and good, the progression is rewarding. It feels borderline undoable when you start, and by the time you finish all you want to do is rerun it with self imposed restrictions. The world is extremely compelling, and the level design with interconnected parts with unlockable shortcuts make you gasp more than once. It's very cryptic, and there is a fine balance between looking stuff up in the wiki, and looking too much stuff up in the wiki, spoiling yourself of becoming OP. The second half is famously a drop in quality, though some of the coolest bosses are in there and some of the areas remain nice. But a lot of the environments and bosses are memorable, and (at least at the start) the fact that the randomest pawn enemies can kill you is I think very nice. Really want to run all the Soulsbornes if I get the chanc. 4.5
3David Wise
Starfox Adventures


Apparently finished this 25 Jan 2024.
This game is only really worthwhile for the nostalgia, and nostalgia is the only reason I pushed to the end. The sound design is excellent and the soundtrack, although it doesn't have that many tracks, awoke deep seated memories. The environments are memorable, and the characters although goofy are still memorable as cool dinosaurs. This is clearly meant for kids. The difficulty is laughable. Combat is won by smashing A brainlessly, and only a couple of enemies in the entire game will not succumb to this incredible display of brilliant tactics. I can't remember a single puzzle that gave me trouble, and I'm a dumb dumb. Weirdly, there are two points that are incredibly difficult, for the children whom this is clearly meant for, but even for me as an adult. One of the Temple trials requires really precise timing and fine controls and is fiddly as hell.
4David Wise
Starfox Adventures


Then the section flying on the pterosaur, shooting down towers while avoiding missiles is also completely out of proportion with the difficulty in rest of the game. Also funny is how blatant it is that they just slapped StarFox IP on a random dinosaur game. The spaceship sections have nothing to do with anything, and the final boss being Andross in space comes out of nowhere (it is a cool and mildly challenging boss tbf, but it is extremey frustrating that we never actually fight General Scales which is the villain for 99% of the game). Look, I'm glad I finally finished this game, and I keep fond memories of it, but there is probably better gameplay out there if you are over 12 years old, haven't played this as a child, or aren't a StarFox completionist. 3.0/5
5Koji Kondo
The Legend of Zelda OST


For its time this is quite a vast adventure, as evidenced by your inventory at the end of the game and all the upgrades you got, but even irrespective of age, hints from the manuals, and mistranslations from in game text that hinder the guidance you get a bit, this is still an extremely grindy game if you don't cheat. The fact that you don't regain full health when you come back to life, the fact that rupees are so hard to come by and that lots of items are hidden behind a high pay wall means that without save states etc you'd spend 5x the amount of time just grinding for rupees. With cheats it's an okay experience, and you gotta give some credit for this being so old yet quite expansive, but I still think there are some fundamental issues here.
6Koji Kondo
The Legend of Zelda OST


There isn't much in the way of puzzles, and the little there is either hindered by being a) incredibly simple (partly because you know it from later games) b) too cryptic to be solvable in a fun way, which I am told is reinforced by the translation from Japanese being quite wobbly and rendering some hints even less useful. The one where you have to randomly go through the looping edge of the map five times to get to a dungeon, or the one where randomly in a dungeon you need some item from the overworld that costs hundreds of rupees with nothing telling you that is the solution were some (in a bad way) memorable examples. The combat is surprisingly good, and requires much more finesse than the button mashing you can work with in some later games (looking at you Skyward Sword), but it can also be frustrating sometimes as most enemies are not telegraphed at all and so sometimes they're impossible to predict and avoid fairly. Bosses are often a matter of mashing bombs in their face.
7Koji Kondo
The Legend of Zelda OST


The area to explore is very large for such an old game, but the game does a terrible job of pointing you to where to go, and does a terrible job at progression - you'll often find dungeon 7 or 8 in your search fur dungeon 2. Is the game difficult or am I in a place I am not supposed to be exploring yet? the text boxes are either completely useless or complete giveaways and the game struggles to find the right balance at hinting stuff. This game is historically important, but it is grindy as hell. There are much better 2D Zeldas out there and there is nothing I can say it does better than its successors. Unless you're a completionist it is just not worth it. 2/5
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