|UserReviews 5Approval 96%Soundoffs 2News Articles 3Band Edits + Tags 46Album Edits 22Album Ratings 1652Objectivity 68%Last Active 02-19-21 8:29 pmJoined 03-18-17Forum Posts 2Review Comments 1,267
|Games I played in 2020|
Everything played on PC through Steam, roughly in the order I played them in throughout the year.
|1||Panic! at the Disco|
A Fever You Can't Sweat Out
A really great detective RPG from fresh indie devs ZA/UM. I didn’t love the ending, but the journey getting there is something pretty special. The way the skills work in this game is very unique and makes every player’s experience solving the case a little different. 9/10.
Karma & Desire
Debut adult visual novel from DrPinkCake. Most people will buy this game expecting sexy time, but DrPinkCake’s narrative ability will be the reason you keep playing. 9/10.
|3||Soil And Pimp Sessions|
Being a DIK
After playing through Acting Lessons, DrPinkCake became one of my new favorite developers. This game is longer than Acting Lessons, and has more ways your choices can affect your relationships with the characters. The narrative is even more gripping, and the sexy scenes are sexier. 9/10.
Ori and the Will of the Wisps
Ori and the Will of the Wisps
This game really expanded into more metroidvania territory than its predecessor. Can’t help but think the success of Hollow Knight had to do with this game’s influence. The map is much bigger, the combat is more fleshed out, and the art style is as beautiful as ever. 8/10.
Bastion Original Soundtrack
Short and sweet top-down action debut from Supergiant Games with satisfying combat. This game has a narrator that speaks as you play the game and it was a unique way to tell the story. 8/10.
|6||God Is an Astronaut|
All Is Violent, All Is Bright
I really loved this game’s world and sandbox, but the main thing holding it back was the scarcity of resources to actually play the game. At times I would end up using most or all of my ammo and energy just to take out one major enemy. The game almost forced me to play stealthily or just run past everything, and for the last few missions I ended up speedrunning through areas just to get it over with. 7/10.
One of the best metroidvanias out there. Very satisfying upgrade path and exploration with a good sci-fi narrative. 9/10.
Spec Ops: The Line
Quick single player third person shooter with a dark story and a great soundtrack. 8/10.
There Existed an Addiction to Blood
Bloodstained: Ritual of the Night
Best metroidvania I’ve played after Hollow Knight. Tons of build variety with all the different weapons and accessories, lots of exploration, and great bosses. Developed by the man who worked on the classic Symphony of the Night himself. 9/10.
|10||The Fall of Troy|
Fall Guys: Ultimate Knockout
Platforming meets battle royale. Fun game to play with friends or just to kill time. 8/10.
Great puzzle platformer debut from indie devs Archpray. Very smooth gameplay, solid puzzles, and great looking pixel art style. Only gripe with this game was how the last hour of the game turned into a boss rush essentially. I thought the bosses were good, but the shift in the gameplay experience was a little jarring going from solving puzzles to bullet hell style boss fights. 8/10.
The best Metro experience to date. This game sets itself apart from 2033 and Last Light with the addition of semi-open world gameplay. I had some performance issues with frame rate and a few bugs that caused me to reload checkpoints, but the level design is great nonetheless and the world is very immersive. 8/10.
I’m not the imposter guys, I swear. Red is sus, I’m voting red. 8/10.
The Walking Dead Vol. 1
The Walking Dead: The Final Season
Going into this I wasn’t expecting it to be at the level the first season was, but I was very surprised. Not going to spoil anything, but I don’t think any other game has played with my heart as much as this game did. Very well executed conclusion to Clementine’s story. 10/10.
You Won't Get What You Want
Very short 2D psychological horror game that deals with the consequences of greed. 7/10.
Trippy game with beautiful graphics and great gameplay. The narrative is very engaging throughout, but if it wasn’t for the underwhelming ending I would have rated this higher. Also, you can use the force and levitate in this game so you’re basically god. 8/10.
|17||Soundtrack (Video Game)|
Cyberpunk 2077: Radio, Vol. 1
Where do I begin… I could talk about the bugs and performance issues, but even when looking past that there are bigger problems at this game’s core that aren’t talked about as much. This game is a looter shooter disguised as an RPG. The skill trees, your life path, and your dialogue choices are pretty much all useless as they serve little to no impact on the game’s story. I think I upgraded a weapon once, as I would always pick up something with higher DPS and had no reason to use a weapon that I may have liked more because upgrading barely changed its stats, and rare/legendary materials were incredibly scarce. The skill trees barely affect how you play the game (hacking is just as engaging as watching paint dry), and I barely touched the cyberware enhancements because they were all blocked by level requirement or just way too expensive.
|18||Soundtrack (Video Game)|
Cyberpunk 2077: Radio, Vol. 1
As for the story, I was initially hooked during the prologue and the first half of the main quest, but the biochip/Silverhand narrative was not compelling enough to carry the entire story as it started to fall flat near its conclusion. Without spoiling anything, there are 3 different ending routes you can take that all spell the same fate for your character. I played all of them and only one of them was decent, but it was nearly as anticlimactic as Mass Effect 3’s ending. On the surface Cyberpunk is a beautiful looking game, but as you delve deeper into Night City it ends up being a rather hollow world. There is a decent game underneath all the failed expectations, but CD Projekt RED promised an experience that this game simply did not deliver. I feel that this game needed at least another year or two of development. It was revealed way too early at E3 2018, and it never should have been a previous gen console game. 6/10.
Hades: Original Soundtrack
Change of pace here. The Witcher 3 is one of my favorite games of all time. I put 300 hours into that game that I played over the span of a few months, so I had really high hopes from CD Projekt RED for another game I could sink a lot of time into with Cyberpunk. After getting a disappointing week’s worth of time from that game, I picked up Hades last week after hearing so many great things about it and instantly became addicted. I haven’t played many roguelikes, but this game truly stands out among the ones I’ve played or know about.
Hades: Original Soundtrack
It took me about 17 hours to complete my first run, but the game doesn’t open up until you get that first run done. The story of the game is structured to where you have to keep completing runs to progress. As you attempt more runs, you slowly gather more permanent upgrades to help your runs get more consistent. Being a roguelike your build is different with each run you attempt, so there is a ton of variety and replayability, and the combat is very smooth and engaging. If you’re looking for a game to dedicate a lot of time to look no further. I’m glad I was able to squeeze this game in this year as 2020 comes to a close. Game of the year, easily. 10/10.
|what were some of your favorite games you played this year?|
|Ugh I need to play Axiom Verge so bad, think I'ma pick it up sometime soon|
|Not much this year, I got Blasphemous during the steam fall sale and have been enjoying it but it hasn’t hooked me. And I’ve been playing half life for the first time, thats been a lot of fun. My gf and I also have been playing a few old NES/SNES games together, and my parents have taken a liking to playing Jeopardy and Wheel of Fortune so we do that has once in a while. I think as I get older the local multiplayer stuff is what’s really the most fun part of video games |
Also I agree 100% about prey, wanted to like it (esp after the bioshock comparisons) but found the gameplay so boring and unsatisfying.
|damn man, i checked acting lessons on steam cause i didn't know, and man, those characters would fucking creep me out wtf |
i'm trying to figure it out how could i feel emotional with these creatures, but tbh i'm kind of very interested on this, and how they could pull it off with the emotional and thought-provoking things while on this explicit and weird visual style
|Picked up Disco Elysium this year and ended up playing through it probably three or four times. Amazing fucking game, such a rich and beautiful world that I really hope gets explored more.|
|@hel9000 love half life. never played the first one though so I'm thinking of doing a full series replay.|
@protokute I thought the characters looked pretty normal. a bit exaggerated, but normal for the most part lol. it's only about 7 hours so I'd recommend it if it's on sale.
|Yeah Disco is one of my fave games of all time, looking forward to playing it again when it drops on console tbh|
|Hades is indeed an outstanding game, and i think it really is a step forward in the style of rogue-like games, although Dead Cells and Rogue Legacy, as examples, already added progression elements to the rogue mechanics, the way this game was able to bring an extremely rich and fun narrative and lore alongside the progression and amazing combat system really brings it up a notch. Also, the way this game flawlessly handles LGBT questions and characters, really set a reference for how to include LGBT people in a really efficient and elegantly simple way.|
|i have played the new animal crossing every day basically since the lockdown|
|Very bad year for gaming but at least Doom was pretty fun|
|Recently, I've been readdicted to Stardew Valley after the new update came out, but after a while I was grinding so much to get some of the last stuff, that the game sort of lost that peaceful and soothing vibe that I really like from it. |
Bought Shovel Knight, Prodeus and Gorogoa on the steam sale. Played a bit of Shovel Knight these last days, and I'm really enjoying the visual style and soundtrack, the gameplay is also very fun and challenging, sometimes in a good way, sometimes in a bad way, like when I lose all of my gold for foolish reasons repeteadly.
|Yeah, forgot about Doom Eternal, had a lot of fun with that game too|
|Hell yes prey and control were absolutely fantastic. I didn't find the resources in prey to be an issue|
|Control really cured that itch for another game with a similar rich and Lynch-nian dark atmosphere from Alan Wake, but now with some very interesting physics mechanics but the poor performance on my PC along with the lack of interest after mid-game, made me forget about it, and I haven't played it since. But I'm interested in replaying once I get a better setup.|
|Eternal was a big step down from 2016 and a pretty bad example as something that's the exception when in reality there were a lot of great games this year |
|I played Control on a gtx 1060 and it ran great for the most part only with some fps drops in certain areas. I recently upgraded to a rtx 3060, so I'm looking forward going back to try the expansions.|
Eternal is another game on my wishlist, but I'm not in a rush to play it. the 2016 Doom was really great.
|Eternal is still really good and definitely worth playing! I just think it's really bloated and didn't dig the gameplay changes made from 2016 personally|
|don't know man, i think it really made the game more dynamic and fun, even on the most difficult settings, the visual setring and ambiance was also a big step up from 2016. (But I also had a lot of fun with Doom 2016)|
|It's probably just my dumb pea brain tbqh, I wanted to rip and tear at 100000mph, not micromanage at 100000mph|
|Yeah, I think I get it. It took a while for me too to get in the "zone" for focusing and knowing exatcly what to do when I needed ammo, armor, or health. After a while, it almost kind of transforms itself into a rhythm focused game in a FPS arena if that makes sende|
|gosh how do i make so many typos without noticing|
|i played sekiro, enter the gungeon, BPM (bullets per minute), little nightmares, thumper and blasphemous. All amazing games i thoroughly recommend.|
Sekiro has probably the most enjoyable combat system i've experienced. mastering it is both a struggle and a reward in itself. i'm not gonna lie, sometimes the game gets really bullshity for no reason other than "lmao fuck you the camera is not on your side, loser", but the rush of pleasure that comes after landing that fatal blow is just... aaaagh. Also, as much as i like FS level design and how they loop and fold into themselves and how they are a challenge in themselves, i think Sekiro could've flowed so much better if it was more of a boss rush and just dropped the stealth sections, or at least left them for specific levels (castle ashina and hirata state, for example). Personally, the battles with bosses and minibosses are the whole selling point of the game, they are the most polished aspect of it. If you ask me, a more bare-bones, minimalistic level design could've greatly improved the experience. Kinda like this: simple plataforming using the grappling hook section > mini-boss > mini-stealth section (not always) > boss. That's it. I really hope they continue to fuck with the combat system, tweak it and expand it, because it's fucking amazing.
|sekiro is great, definitely my game of the year from 2019. really looking forward to elden ring. fromsoftware are one of the only developers that I can reliably trust at this point.|