DrGonzo1937
Simon K.
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Last Active 01-06-23 10:47 pm
Joined 10-07-12

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04.06.26 Resident Evil: Revisted03.07.26 Resident Evil Requiem
11.15.25 Headphones08.31.25 Metal Gear Solid Delta
04.18.25 Cast your vote.12.15.24 Groblin and the Ballistics
09.06.24 New track 07.11.24 Lucius Trilogy
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Resident Evil: Revisted

After the release of Requiem, it blew me away that much, I decided to go through every game in the series in release order (with the exception of some I've already recently played), and then run through the remakes after it. A massive undertaking as some of these games a massive, but it's something I'm really enjoying as some of these games I've not played in decades, with vastly different opinions to what I initially held upon release. I'll be updating this like a diary.
1Soundtrack (Video Game)
Resident Evil: Director's Cut


Resident Evil - 6/10

The OG; 30 years old this year. I have an unbelievable amount of appreciation and love for it, but I’ve not played it for many years, due to the remake essentially making this one irrelevant. Going through it now, my overall feelings towards it are that it’s held up pretty well considering. Basic puzzle set, rough item management issues (if you’re playing as Chris), and a jarring juxtaposition between its amazing atmosphere and the worst dialogue/voice acting going. It’s a relic that revolutionised the horror genre and for that, you can’t be too harsh on it.
2Soundtrack (Video Game)
Resident Evil 2


Resident Evil 2 - 10/10

This is still an amazing game. It’s a game that refined the first game’s formula to perfection, and is exactly what every sequel should be. While it’s not scary in this day and age, it still has fantastic atmosphere, solid gameplay mechanics that are more forgiving compared to RE1, and Scenario A and B is still surprisingly deep and – while there’s a couple of continuity errors – still provides a rich and varied experience for a game that’s 28 years old. Hard classic.
3Soundtrack (Video Game)
Resident Evil 2


Resident Evil 3 - 5/10

Ever since its release I’ve always had a love hate with this one. However, going through it now, I’ve concluded that I hate it. While there are things about it that I love, there’s so much here that hiders the overall experience. The shift to action-heavy gameplay wasn’t the wisest move with the current engine, and trying to get through the game’s many enemies, as well as the Nemesis himself, becomes a dull bore to get through, coupled with some pretty crappy locations. The worst offender for me though is the series’ worst puzzles (at least at the moment, as I’m still getting through the series), which are incredibly vague, unforgiving, and unfun to do. In spite of all that though, there’s still a great story with intriguing characters, and a couple of iconic locations outside of the reused assets. However, this will be the last time I go back to this one.
4Soundtrack (Video Game)
Resident Evil 2


Resident Evil: Code Veronica - 10/10

This one has always been a series favourite of mine, and one I regularly go back to. It’s hard as nails at times, but the story, atmosphere, and interesting locations make it a series highlight for me. Genuinely excited to see what they do for it in the remake.
5Soundtrack (Video Game)
Resident Evil 2


Resident Evil 4 - 9/10

I always thought highly of this one, but I have to admit, I’ve not played it for a lot of years and had this really weird Mandela Effect going through it, where I was conflating it with moments and locations in the remake. I’ll be honest; it’s not the timeless masterpiece I remember it being, with stiff controls and the inability to move while shooting, it took me a while getting used to it again. However, after the first half of the game I actually enjoyed it a lot – especially the military island stuff – and thought that it was a great blend of horror and action, that had some really tense moments in there. Overall, I think it’s still a fantastic offering that’s worth playing if you’re new to the series.
6Soundtrack (Video Game)
Resident Evil 5


Resident Evil 5 - 5/10

I haven’t played this one since it first came out, and while I set off really enjoying it and kicking myself for not going back to it sooner, the honeymoon period soon wore off when I was subjected to Sheva’s godawful AI, the frustrating inventory system (which works in real-time), and the character assassination of Albert Wesker. Couple that with the locations which felt like I was playing Uncharted, and the derivative monster designs, and this one became a chore to get through. I never played the DLC at the time though and I have to admit, they are pretty cool. One is a nod to RE1 and leans in on horror aspect a bit more, something the main game largely discards, and the second one fills in the gaps with Jill and is a pretty badass action section set during the end of the main game.
7Soundtrack (Video Game)
Resident Evil 6 Original Soundtrack


Resident Evil 6 - 6/10

The main problem with RE6 is that it doesn’t know when to quit while its ahead. Probably the most ambitious entry in the series, this behemoth has you playing 4 separate scenarios, clocking in at about 6-8 hours a piece, depending on how keen you are to get through it. Leon and Ada focus more on balanced horror/action, which, while they aren’t scary, provide an experience that’s recognisable. Jake is a weird mixture of stealth and action that is fine, but Chris’ all-out cover-shooter action is terrible. In fact, I’ll go out on a limb and say I revile Chris’ scenario and think it’s the worst thing the series has ever conjured up. Couple that with horribly dated QTE sections, and the complete expulsion of horror and tension, and this is one made with love for the fans, but one that recklessly loses sight of the series’ fundamentals, ultimately creating the great reset with get with future entries.
8Soundtrack (Video Game)
Resident Evil 2


Resident Evil 7 - 6/10

I hate the Winters storyline, I don’t think FPS works for the series, and I don’t like any of the characters in this game. That said, it plays fine, it looks gorgeous, and the locations are at least fresh for the series. But this game might as well be called something else, as it doesn’t resemble RE, outside of Chris being shoehorned at the end.
9Shusaku Uchiyama
Resident Evil Village Original Soundtrack


Resident Evil Village (Part 1 description)

I really enjoyed this one when it first came out, having not played any RE games for a lot of years, so the Werewolf and supernatural elements didn’t really bother me at the time. However, going through the whole series in one go really made these elements extremely jarring and goofy. Couple that with the last third of the game completely shitting the bed – from the godawful industrial factory and transformers boss fight, to the Chris Redfield siege against an army of werewolves – and this game is far from perfect. That said, outside of that this captures more of an RE feel than 7 did. I love the open-world aspect of this and the majority of the locations -which capture this top-notch gothic atmosphere (with the castle in particular showing its respects to the first game’s spooky mansion)- and up until you enter the factory the pacing is well done.
10Shusaku Uchiyama
Resident Evil Village Original Soundtrack


(Part 2) Resident Evil Village - 7/10

I still hate Ethan and the entire Winter’s story, and Chris feels a bit off throughout both of these games, but at least mechanically and aesthetically, this is a much more fun experience than Texas Resident Chainsaw.
11Soundtrack (Video Game)
Resident Evil 2


Resident Evil: Requiem - 10/10

The very game that has rekindled my love for this franchise. This couldn't have been a bigger or better return to form. While I dislike the last two entries in the series, Capcom had to gather some experience from those games in order for this to exist. Accessible and accommodating to all fans of the series, you can play FPS or third person, and overall the gameplay is a perfect refinement on everything the series does well. The blend of action and horror is very well handled, and a full return for the series' legacy characters makes this feel like the first real RE game since 2013's RE6. Arguably the most perfectly paced game in the franchise, and while it does have a lot of Member Berries I'd typically be critical of, I feel they are well-handled here.

Resident Evil fans eating good at the minute.
12Soundtrack (Video Game)
Resident Evil: Director's Cut


Resident Evil Zero - TBA
13Soundtrack (Video Game)
Resident Evil: Director's Cut


Resident Evil 1 Remake (Part 1 description)

I’ve not played this in over a decade, since it got that initial remaster on PS4. Going through it now, I’m 100% confident this is the best RE, period, and one of the greatest games ever made. I’ve always preferred fixed camera angles and tank controls, because it creates a genuine cinematic experience that you don’t get with the modern over-the-shoulder experience (RE2 remake is making that all too apparent for me), but while I’ll champion these elements for any horror game, even the OG 1-3 games, this remake performs fixed cameras so artfully and masterfully it can’t be understated. Every camera angle is sublimely implemented and adds to the pitch perfect atmosphere it creates. It takes every aspect we’ve come to associated with horror games up until that point and fine-tunes them to create a work of art. Even the graphics still look genuinely amazing, with the pre-rendered backgrounds looking jaw-dropping.
14Soundtrack (Video Game)
Resident Evil: Director's Cut


(Part 2) Resident Evil 1 Remake - 11/10

The dialogue is still a little ropey in places, but this game does everything above and beyond anything else, and hasn’t aged a day. It’s what a remake should be: take the existing source material and expand upon it without subverting or perverting it. Lisa in particular is an incredible character, and her storyline adds so much more terror and tragedy to the game, without taking anything away or making it feel bloated. Puzzle changes and things like giving you the option to help Richard survive for the snake fight are little things that really add to the game in the right way. Absolutely incredible game, and I’ll be going back to do Chris’ story once I’ve finished this run.
15Soundtrack (Video Game)
Resident Evil 2


Resident Evil 2 Remake - TBA

Work in progress*

I’ve just finished Scenario A Claire and I’m working through Leon B now.
16Soundtrack (Video Game)
Resident Evil 2


Resident Evil 3 Remake - TBA
17Soundtrack (Video Game)
Resident Evil 2


Resident Evil 4 Remake - TBA
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