tectactoe
04.14.25 | Prompted by my recent replays of DOOM and DOOM II in anticipate for the new DOOM game announcement. |
brickhed
04.14.25 | pretty solid ranking spoken as a true doom enjoyer |
ConcubinaryCode
04.14.25 | I played 1 &2 recently and was surprised by how fun they still are and how fun it is to scour the map for the secrets and wipe out all the demons. I think 1 is still a classic and I love how that game progresses but 2 still takes the edge because there's so much content jammed in it.
3 is still fun but it's also very long and the final boss is a joke. RoE was a pretty solid expansion too. |
Demon of the Fall
04.14.25 | kinda bummed I didn’t make the list in homage to my lost av (and the poor Caco is so low… deservedly tho!)
Solid list. Unnecessarily nerdy level of detail in explaining the rankings which I appreciate. The chaingunner is deservedly quite high, so good take there
I do wonder if some of the album choices could’ve been more fitting.
I liked the first new Doom but you can’t beat the classics. Sooooooo much beautiful hellish nostalgia baked into those ones |
tectactoe
04.14.25 | Indeed, the original DOOM is a classic for so many reasons, but I've always been partial to the level design of DOOM II - a lot more open space, interesting pathways and puzzles, unique designs and triggers (some might call it gimmicky - fuck 'em), and ultimately more memorable outside of possiblly a few levels from The Shores of Hell. Plus, the super shotgun is one of the greatest weapons in any FPS ever :o)
I haven't played DOOM 3 since ca. 2004 or 2005. Don't remember much, honestly, other than thinking it was a very different DOOM game than the first two. (Not just in the fact that it's 3D, but how you need to approach it i.e. calm and slow vs. guns a-blazing.)
DOOM 2016 was great and I haven't finished Eternal. (Bought it on Switch and it sucks, but I recently got a PS5 so I want to give it another chance on better hardware.) |
botb
04.14.25 | This was such a fun nostalgic read. Love these games. Doom 1 and 2 are the goats but I also have a special spot in my heart for 3 because it’s legit terrifying and I don’t think many first person horror games scratch the itch that that game does for me. |
Demon of the Fall
04.14.25 | yeah, I loved Doom 3 as well. It was just a very different experience from the originals. Treat it like a slower, suspense filled horror shooter and it was great. Like a precursor to Dead Space.
I’ve not played Eternal yet. Been working my way (sporadically) through Doom 64 |
tectactoe
04.14.25 | @Demo - hard to think of anything I've played more than the original DOOM (not counting online multiplayer games). From, like 1995 to 1999 it was literally the only computer game we owned so I played so much of it. I have no choice but to be nerdy and overly analytic when it comes to my children.
I feel the same as you - surely nostalgia plays a big factor. But I'm also "nostalgic" for games like Super Mario 64 and Goldeneye and GTA Vice City. When I go back and play those, however, they suck. Graphics are shit, controls are cumbersome, camera angles are whack, game play gets repetitive. The original DOOM suffers no such drawbacks. It plays flawlessly to this very day and is still both challenging and fun. Even the pixelated graphics have a marvelous retro-charm to them. |
Demon of the Fall
04.14.25 | yeah, there’s a timeless simplicity to Doom’s level design and the way it feels / controls. It doesn’t feel clunky or frustrating to play even now. It holds up remarkably well in that sense. That said, if I grew up in a different era I may not feel so affectionately toward it. I think that’s a fair assumption.
I suppose a lot of other “classic” games have been remade and theoretically improved upon, but a lot won’t hold their own regardless. In fact I know some won’t and I don’t need to play them to find out. Tomb Raider II for instance? No chance. The early stages of fully 3D games will likely have aged the worst overall in fact |
tectactoe
04.14.25 | How is DOOM 64? It's the only mainline DOOM game I've not played in any capacity. (Not sure why. I had a Nintendo 64 and loved DOOM, someone it never happened.) I see that it is available for $5 on the Nintendo Online store for the Switch port. Worth it? |
Pikazilla
04.14.25 | Cyberdemon, Vile, and Arachnotron are top 3 imo.
Icon of Sin in classic doom is tragic. Probably the worst official classic Doom level ever made, would even place it below Habitat in TNT. |
Pikazilla
04.14.25 | Imagine getting through 60+ levels of demonic hordes just to fight a glorified wall texture |
s0nicx
04.14.25 | Love the old Doom Engine games (Yes, even Final Doom).
@tectactoe I loved Doom 64. Its like if you used the old Doom Engine (With a bunch of modifications) and had a Doom 3 like atmosphere instead. |
s0nicx
04.14.25 | Honestly the Spider Mastermind is way too high though imo. She only shows up like 5 times in the original two games and other than the boss fight in Doom 1, is a joke.
>Gets Crushed
>Has most of her health drained/killed by that cyberdemon
>Two on one level with 2 invincibilities on it. |
Brabiz
04.14.25 | Based ranking. Icon of Sin is a top tier placement. Visually one of the most metal things ever.
Love OG Doom so much. Truly never gets old, I’ve probably played the first one hundreds of times at this point. The second one not so much, I have complaints about it personally, I’m not a fan of how ridiculously complicated some of the level designs are.
Gotta be the most metal games ever made, and I don’t think the new ones live up to that. Idk why, it was just a specific vibe. |
Pikazilla
04.14.25 | Final Doom rules, especially Plutonia. |
s0nicx
04.14.25 | I've jokingly thought about trying to be the guy who finally Pacifist's Stronghold. It feels like Map 05 where if you can just get past the starting area, the only real challenging part afterwards would be the berserk/blue key area. |
tectactoe
04.14.25 | @sonic - thx, I will likely pick up D64 then. I watched some of BigMacDavis's playthrough videos of it a while ago and thought it looked pretty sweet but never actually purchased it. As for Spiderdemon, I only might swap it with the Arch-vile. Again, the list is somewhat "hypothetical" so while one of her appearances is rendered moot by an in-fighting Cyberdemon and another is made easy by an Invincibility sphere, this is an attempt to look at them in a vacuum, or at least consider them all in apples-to-apples scenarios and environments. 3000 HP is part of what makes her so tough, and that damn "super" chaingun. |
tectactoe
04.14.25 | @Pika - I like the idea of Icon of Sin, but wish there were more to the level, or at least more strategy involved in the fight, other than riding a platform up and sending a rocket over. As it stands, though, the level is a total son-of-a-bitch on Ultra-Violence difficulty (and this is primarily a difficulty-based list, to a large extent). |
tectactoe
04.14.25 | @brab m/ rock on man. I admittedly enjoy some of D2's level convolution. Or at least, I do prefer it to much of the mangled and joyless designs in "Inferno" and "Thy Flesh Consumed". |
s0nicx
04.14.25 | Nice. Also fair enough. Archville I still have nightmares over the Plutonia maze. |
tectactoe
04.14.25 | I could definitely concede to moving the Arch-viles up a spot or two. Definitely a Top 5 enemy any way you slice it. |
tectactoe
04.14.25 | I wanna say it's DOOM II (but I forget which level) that has as room with, like, 20 Barons of Hell all facing a Cyberdemon like they're at an assembly hall and you can waltz in and just watch them fight for like 5 minutes and won't even notice you're there lol. Usually the Cyberdemon dies with maybe 4 or 5 Barons left - mighty impressive how many he takes care of on his own. |
s0nicx
04.14.25 | Only level in D2 I dont like is the obvious one. The Chasm. Fuck those tightrope ledges lol. |
s0nicx
04.14.25 | @tectactoe Tricks and Traps I believe. |
Pikazilla
04.14.25 | The thing that makes the Vile so damn brutal is that if it starts resurrecting shit around it, it becomes a very tough target as it has a very broken hitscan attack. While you are busy blasting your way through the bodyguard gang, chances are you'll get zapped and take a fuckton of damage. |
s0nicx
04.14.25 | Archville is almost always priority number 1 when I see it. Only reason to keep one alive is if you're using Barney for the Red Key Skip. |
tectactoe
04.14.25 | 'Tricks and Traps I believe.'
Yep that's the one.
The Chasm is evil but I also sort of hate The Pit, too. Fucking Lost Soul nightmare.
I believe the Arch-vile's attack, while having hitscan, also deals splash damage which is pretty brutal. |
osmark86
04.14.25 | Gotta play doom again damn |
Pikazilla
04.14.25 | Also, tec, pinkies and lost souls on the Nightmare difficulty are insane. |
tectactoe
04.14.25 | I believe that, double speed is insane. I should've clarified (I mentioned it in a few blurbs but I'll add it to the main list description) that this ranking (and most of my DOOM opinions, really) are based solely on Ultra-Violence difficulty. I've only ever beat Knee Deep in the Dead on Nightmare and that was really only because I know the levels like the back of my hand. Nightmare is generally just 2brutal4me, especially in episodes that are just generally harder to begin with, like Thy Flesh Consumed. (The first two levels of that episode are fucking insane on UV, I can't imagine on Nightmare.)
Really I think the thing that I dislike most about it is not how crazy it can get, but the respawning. Just brutal. |
MTObsidian
04.14.25 | Absolutely baller list. I still play DOOM to this day, but I have tweaked it a bit with a rogue-lite mod, a visual mod, and a random map generator. Putting those together turns the old classic game into an open-ended game with fresh levels every time.
Also, fuck revenants--they are my most hated enemy. Just tough enough to usually get a shot off and deal way too much damage if you get hit. |
s0nicx
04.14.25 | Ah yes, Turbo Pinkies and Spectres. Nightmare almost feels like a completely different game. Hitscanners become the real threats on that difficulty. |
Pikazilla
04.14.25 | Fighting revenants is always such a coinflip lmao
Roll the 80 damage rocket to the face and lose all hope |
mryrtmrnfoxxxy
04.14.25 | fuck the icon of sin |
mryrtmrnfoxxxy
04.14.25 | great list. classic doom is the best |
s0nicx
04.14.25 | Thy Flesh Consumed for me is how most people view Final Doom. The level design in that episode is bullshit sometimes. |
MTObsidian
04.14.25 | Stupid skeletal asshats, why do they get the chance to delete your health completely with a homing projectile of all things? I murder them with utmost prejudice. |
tectactoe
04.14.25 | E4M1 and E4M2 are insanely hard on higher difficulties, especially if you’re going for 100% kills. Ammo becomes a huge problem. Then, like, E4M4 is one of the easiest maps in the entire game. Just weird difficulty inconsistencies in that episode. |
Pikazilla
04.14.25 | Thy Flesh Consumed is brilliant, but its first level can f off forever. You get practically no health, barely enough ammo to kill everything, and there's the easter egg NIN fight with barons that rewards you with f all. What the fuck. |
Hyperion1001
04.14.25 | I thought this was a calligyjack list tbh |
s0nicx
04.14.25 | E4M6 having the most annoying Cyberdemon in the series doesnt help. |
Pikazilla
04.14.25 | Yes, if you're unlucky, you'll teleport right in front of the guy, and he'll decimate you instantly. |
tectactoe
04.14.25 | Yeah I forgot that there were no medikits in E4M1 either. I always try my darndest to get the Barons to infight with the Imps/Demons but they kill them so damn fast and you're stuck there still having to kill 5 Barons with a fucking pistol and like 2 rockets. |
Pikazilla
04.14.25 | My favourite episode in OG doom's gotta be The Shores. I love the corrupted base look and berserking everything is good fun. Also, e2m2's midi is iconic. |
tectactoe
04.14.25 | Yeah Shores is great. I never understood the flak that E2M2 gets. It is ammo depraved, for sure. But you get a Berserk pack right away. I'm pretty sure that's the level I used to get the "get 100% kills only using your fists" achievement (inadvertently). |
tectactoe
04.14.25 | Inferno is probably my least favorite from a level-design standpoint. E3M2 is fucking terrible and the designer should be ashamed. |
Pikazilla
04.14.25 | e3m7 is the worst
As a kid, I thought it was massive and kept getting lost in it
As an adult, I still got lost in it with its stupidass teleporter puzzle but chuckled at the enemy count. Your main problem there is the damaging floors everywhere, not the demon folk. |
s0nicx
04.14.25 | Honestly this thread makes me want to go back and finish getting the achievements for Doom 1+2 on steam. |
Gyromania
04.14.25 | Lots of work put into this list, big props.
Doom Eternal is my favourite Doom by a mile. Can’t wait for the new one |
Gyromania
04.14.25 | I would actually go as far as saying Eternal is the greatest fps game ever made |
Sharenge
04.14.25 | floaty one-eye tomato monster is 1 |
tectactoe
04.15.25 | @sonic - Not sure if Steam achievements are the same as the PS5 trophies but I’ve been trying to grab as many as I can along the way. Some are fun/easy (e.g. kill four enemies with a single super shotgun blast), some are tedious, a few are probably never gonna happen (like beating the whole game on Nightmare).
@Gyro, damn that’s some high praise. I played maybe the first ten minutes on Switch and stopped because of how shitty the controls felt, how crappy the game ran (dropping frames all the time), and how downgraded the graphics were. Totally want to give it another shot on the PS5 before the new one comes out. I loved DOOM 2016. |
tectactoe
04.15.25 | @sharenge - Really? In terms of danger? Or just in terms of how much you like the monster? |
Sharenge
04.15.25 | how much i like monster |
s0nicx
04.15.25 | @tectactoe I dont think they are because there's no nightmare achievement on steam. There's one for beating a level on nightmare which is easy. Just play Hangar. Just did the Sigil and No Rest for the Living achievements. Only got the 4 Legacy of Rust achievements left. Also yeah, the Switch port of Eternal is rough (unsurprisingly tbh). Amazing game but it is best played on PC cause so much of its movement tech and weapon mechanics work best on M&K. |
Gyromania
04.15.25 | Tec — 2016 is a lot different from Eternal. It’s a lot more focused on the classic doom style and horror/atmosphere. Eternal is an intensely fast paced action shooter. It’s all about getting into a flow state and chaining massive combos together with quick weapon swapping and crazy traversal mechanics. Requires great spatial awareness and being able to adapt to every situation lightning fast. It’s overwhelming at times, but I’d say it has the highest skill ceiling of any Doom game by far. I love the franchise in general tho and I get why some people are partial to 2016 |
s0nicx
04.15.25 | Got them all. Man screw that Legacy of Rust pack. having literally 25 Archvilles behind the second to last door is beyond BS lol. |
tectactoe
04.15.25 | Well, I shall find out soon enough. The whole reason I’m replaying the classic DOOMs (this time) is to hype myself up for Eternal. Not gonna replay 2016, at least not now. But considering whether to revisit DOOM 3 right now or not. |
Pikazilla
04.15.25 | sonic, play Eviternity 1 and 2. |
tectactoe
04.15.25 | Is GZdoom still y’all’s preferred source port? |
Pikazilla
04.15.25 | that's what I use because it runs almost everything |
tectactoe
04.15.25 | Okay nice. That's the one I have and have always used, but it has been well over a year since I fired it up. Maybe time to hop back on, never played the Eviternity WADs. |
s0nicx
04.15.25 | @pikazilla I might check it later. Kind of want to play the iwads to get back into the swing of things. Haven't seriously played Doom in years besides getting these achievements last night. |
Demon of the Fall
04.15.25 | you sly bastards got me wanting to boot this shit up again...
I have to start at the beginning. DOOM 1 baby, here we go! |
tectactoe
04.15.25 | What kind of run you going for? 100%? Or speed run? Perhaps both? |
Demon of the Fall
04.15.25 | neither, just playing the damn game
people don't do that anymore I guess, lol |
Demon of the Fall
04.15.25 | I did spend a disproportionately large amount of time trying to find all the hidden parts of the maps aka "secrets" (usually, but also helps to get 100% kills in some instances) back in the day and I was surprisingly awful at it
I reckon it'll be possible that my memory-banks have preserved some of those finds, but not sure I really want to dip into discovering them properly, all over again. We'll see I guess |
tectactoe
04.15.25 | Yeah there are some that are ingrained into my memory. There are (many) others of which I had to google/YouTube their location and I wondered to myself "how the fuck would anybody ever find this / think to do this?"
Part of the fun, I suppose, but 100% secrets without hints, guides, or cheats is insane. At least in any episode of KDitD (and even that has a few extremely well hidden ones). |
FrozenFirebug
04.15.25 | mancubus = best projectile enemy and cause of all projectile-related deaths on actually hard custom maps
second place is agitated skeleton |
tectactoe
04.15.25 | Yeah Mancubuses can be devastating is certain scenarios. Many of their appearances in DOOM II are (fortunately?) in somewhat favorable circumstances e.g. that level with the big square room - you've got four nice pillars to hide/flank with, and 4 of the Mancubuses won't even leave their pedestal (as long as you don't hit the switches). |
s0nicx
04.15.25 | Last night I also got really unlucky cause I kept getting guided missile ticks for Revenants. |
Pikazilla
04.15.25 | There's art to dodging revenant rockets.
Mancubus's attack, on the other hand, is simply all about learning the pattern.
Tec, I believe you're talking about Dead Simple. Iconic map. |
tectactoe
04.15.25 | Yep, love the carnage. Have never struggled much with taking down the Mancubuses, though, as long as you clear out the free-walking ones quickly. I have more trouble with the Arachnotrons that are released afterwards. |
tectactoe
04.15.25 | I do love the little text blurb that comes up before Dead Simple, too. |
Demon of the Fall
04.15.25 | nerds |
Demon of the Fall
04.15.25 | anyway… I downloaded I & II, looking forward to getting my arse pounded by hell’s finest once again |
Futures
04.15.25 | somewhat unrelated but doom 3 is amazing. such a killer atmosphere and legit terrifying. like a precursor to dead space, the horror approach is spot on. i love having to use the flashlight by itself. makes things so much more challenging and scary. you had to smartly use your ammo too. played it a ton when i was like 12 lol. even played some of the multiplayer which was a blast back then. one of the most underappreciated games ever in my book, it was ahead of it's time. good times. |
tectactoe
04.15.25 | Yeah I'd like to play it now with a fresh set of eyes and tempered expectations. I was definitely disappointed (at first) because I was so accustomed to the traditional DOOM playstyle of run, gun, 'n' blow shit up. I did come to appreciate it by the end, though. (This was around 20 years ago at this point, ca. mid-2000s.) However, I'll never forgive the terrible art direction of the Lost Souls in that game. |
Demon of the Fall
04.15.25 | I already said the precursor to Dead Space thing but yes agreed (2) |
Gyromania
04.15.25 | Doom 3 has great atmosphere but Idk, I think it holds up maybe the worst of the Doom games. Doom is all about the Doom dance, and 3 was a lot more oriented in horror |
vult
04.15.25 | icon of sin is ..... iconic |
Futures
04.15.25 | ah didn’t even see that demon lol great minds!
but yeah for sure worth a fresh evaluation, not doom really so i get the disappointment but honestly its more interesting and ahead of its time. i may just binge the doom games now lol
|
tectactoe
04.15.25 | Never a bad time to play DOOM.
I remember my dad buying it for me from Blockbuster. Our first-ever "family computer" could barely handle it. Didn't even have internet. Came on 3 or 4 gray floppy disks. What a time to be alive! |
Futures
04.15.25 | ah man good memories. you're a bit older then me but i loved renting a video game for the weekend. just core memories that aren't around anymore which is sad. sure we get unlimited access to everything but there was something special.
i played doom 3 on my dad's office computer haha. remember when families used to have the computer room? what a nostalgic trip this thread has been. |
tectactoe
04.15.25 | Dude yes. The dawn of the home computer era was magical. We were (seemingly) one of the last households to get internet so I remember trading snacks in my lunch for other kids that had internet/Napster to burn me CDs 😭 |
FrozenFirebug
04.16.25 | Doom 3 is good if you play on Veteran, and modify the enemy damage scale by 2.06x to match Nightmare, then halve all your ammo pickup values, and make the Soul Cube require more kills to charge (7 is a good balance).
Completely changes the scope of the game and makes it actually scary really.
Normal Veteran = Pitifully easy, nothing can kill you except maybe a Hell Knight projectile.
Normal Nightmare = You can incidentally die to anything when your health is drained, but also you get free heals and free kills constantly with the cube being handed to you from the get-go.
RoE was my favorite game as a kid until its boss fight bricked my Dimension 2400. Now in retrospect I realize it wasn't that great of an expansion gameplay wise - you can spend the entirety of the game literally invincible with the Artifact if you want.
Funny how time and experience change your perspective on things. When you're young it's all about the spectacle and the interactivity. When you learn how things work, it's about the mix of challenge and engaging game design. Barrels o Fun was my favorite map when I was a toddler cause of the funny explosions, but that's probably only because my dad taught me all the cheat codes and I had godmode and a bunch of BFG ammo and didn't really care about gameplay. It isn't nearly as fun playing it for real on a pistol start lol. Not hard, just annoying with a miserably weird flow to things. |
MTObsidian
04.16.25 | tec, I hope you have a good time with Eternity. I had the opposite experience from most people: loved 2016 but found Eternity a bit too chaotic for my taste. I really didn't like how limited you were on supplies and how it forced you to do glory kills and such to just stay stocked up. I think I'm in the minority though, so you'll probably really like it.
I'll never forget my first encounter with DOOM 3: I was at one of those computer LAN arcades where you pay by the hour or whatever and a bunch of us younger kids were crowded around some dude playing 3 on a Gateway computer. Way too scary for me back then but I love that game now. Best chaingun in the series in my opinion, it just felt so beefy. |
tectactoe
04.16.25 | It's been so long since I've played 2016 (got it on release day, beat it immediately, played online multiplayer for several months, have not played it since) that I won't have too much of a comparative bias when playing Eternal (don't plan to replay 2016 beforehand). I do, however, remember thinking Glory Kills were a tad gimmicky even in 2016, and eventually started foregoing them just to speed things up and skip having to see the same death animations over and over again lol.
My memories of DOOM 3 are tied to my parent's basement (I would've been about...14 or 15 at the time?); that's where the "good" computer in the house was at the time (and even then it barely had the specs to play the game properly). Played it late at night in the dark, definitely added to the atmosphere/mood. Would stay up until 3 a.m. then limp over to the pull-out couch/bed and sleep in. Good times. |
Demon of the Fall
04.16.25 | I played DOOM 3 on the og Xbox. The vast majority of my gaming memories are console related. The original DOOM(s) were on our PS1
I can't recall ever having a PC capable. I mean my bro attempted to play Halo online on the PC for a while (years later) and man it was slow as molasses. I imagine DOOM 3 when it dropped was similarly "advanced" unless you had more up-to-date specs
The only PC gaming I did was when I was even younger and we had an Amstrad. Anaconda, Dizzy, Frogger et al. OR later on old Championship Manager lol (god I was obsessed with that and your PC didn't need the oomph, especially graphically, as the requirements were almost non-existent). |
tectactoe
04.16.25 | 90% of my junior high and high school years were dedicated to Counter-Strike 1.6. I'd have no actual way of knowing this, but if I were forced to guess, I'd say CS1.6 is the game I've spent the most actual hours of my life playing. The beauty was that it ran pretty well even on older computers so it was perfect. |
botb
04.16.25 | Ok deep cut here, anyone ever play any of the turn based doom and wolfenstein rpgs ID did for mobile with the og graphic style? Don’t think you can find them on the app stores anymore but they were so sick. I think somebody ported them to PC |
tectactoe
04.16.25 | Yes! Not Wolfenstein but I had and played both Doom games. They reminded me of those old pokemon master dungeon games…but with DOOM lol. Indeed those were great, thanks for unlocking that core memory ! |
botb
04.16.25 | Played through the doom ones many times before iOS didn’t support them anymore. Really awesome games |
MTObsidian
04.16.25 | Oh my god, I had that turn-based DOOM RPG on my first old LG flip phone waaaayyy back in the day. It was such a great game--frustrating at times but I loved it. What a blast from the past! |
botb
04.16.25 | Real talk, maybe some of the best phone games ever made. So fun |
MTObsidian
04.16.25 | The damn Lost Souls in that game were the worst. They could move like 5 spaces and had 3 attacks! You'd get surrounded from killing a Pain Elemental and then just die. |
tectactoe
04.16.25 | Lost Souls are truly the worst (in all DOOM iterations). |
s0nicx
04.17.25 | Doom 64 Lost Souls are legitimately broken. Because of their extra animation frames they are way more aggressive and will attack like a nightmare enemy. Add on the fact they are even faster when charging in that game and the Pain Elemental suddenly becomes priority number 1 when you see one.
Did I mention Lost Souls actually produce the most powerful explosion in Doom 64 when they die? And that the explosion will always one shot you if you try and prevent their spawn? |
tectactoe
04.17.25 | That sounds terrible. Lost Souls are annoying enough in classic DOOM, who needs to deal with that garbage too?
On another note, anybody happen to have this "DOOM + DOOM II" package that was released last year on consoles? Looks like it's available for PS5 and comes with a lot of the additional WADs (like the Final Doom ones, as well as No Rest, Sigil 1 & 2, Legacy of Rust), and APPARENTLY you can download other mods/WADs as well?? Though I am skeptical of the compatibility with the console version, as I'm not sure what source port they are using.
Anybody know more about this? |
s0nicx
04.17.25 | Its based off a unity build that was made a few years ago. Its basically a combination of the most popular and official wads for doom. Its mechanically a bit different what with actually being able to look up and down for one. Haven't tried it on consoles. My guess is the main wads work 100%. The custom wads they have available to download probably also work since they work on the PC version. |
Demon of the Fall
04.22.25 | I downloaded that exact version after being inspired by this list, tect! I only really "wanted" DOOM 1 & 2, so was pleasantly surprised by all the extras. I've played some of the additional levels (TNT / Plutonia, from memory) before, yet some are completely new to me.
I started a new playthrough from the very beginning though. Taking it slow and only 6 maps deep, but I'm enjoying it a lot. Playing on Ultra-violence (Nightmare can do one). It's weird being able to save the game in the middle of a level (seems daft so I shall not). |
tectactoe
04.22.25 | Yes, I just played through older ports of "DOOM" and "DOOM II" (separately) before noticing there was an enhanced/combined version. Naturally, it was only $4.99 on the PS5 marketplace so I bought it anyway and it's honestly temping to play through the games again. As much as I love the classic DOOM music, I really like the updated/enhanced soundtrack they added for this version. I am also excited to play through some of the mods that I never got a chance to in the past (e.g. SIGIL & SIGIL II) and it has been forever since I've played the Final DOOM episodes (Plutonia & TNT) so it'll be awesome to check those again. The "new" (?) episode looks pretty ballin', too (Legacy of Rust); I quickly played through the first map just to check it out and the upgraded graphical design is really nice.
Re save scrubbing. I am a shameless abuser. I will try to resist doing it at level starts only. But if I trigger an ambush and escape by the skin of my teeth, damned right I save. I don't have the time nor energy to go through that shit again 😂 |
Demon of the Fall
04.22.25 | admittedly I might crack once I hit the tougher levels. DOOM levels are mercifully short, so it just seemed daft (and also, not doing so is in-keeping with the classic feel). I was ambushed and surrounded on E1M5, which resulted in an untimely death, but it only took a couple of minutes to restart and return to the same point (with a better strategy).
I am taking it quite slowly though. Looking for secrets. I'm playing in a careful (read: fearful) way when entering new areas, which adds to the nostalgia from when I was a kid amusingly, lol |
tectactoe
04.22.25 | Yeah E1 is a blip. (A great blip, but a blip nonetheless.) I swear I could navigate those levels in my sleep at this point. Guess that's what having a shareware copy of DOOM in 1996 does to a mf.
Not sure I'd have had the patience / stamina / fortitude to get through "Thy Flesh Consumed" on Ultra-Violence without a little save scrubbing. Especially those first two levels, absolutely brutal. I think E3 (Inferno) is my least favorite of classic DOOM's four "main" episodes. Pika might be right when he said E2 was the best. E1 is certainly the most canonized / nostalgic / etc. but E2's level design is probably superior. Plus, the Cyberdemon final boss >>> 2x Hell Knights. |
brickhed
04.22.25 | yeah this list got me to actually play OG doom again
i fucking hate it when theres a ton of pinkys with partial invisibility, lost souls bug me nowhere near pinkys do
i forgot i had the chainsaw most of the time in ep 1 and i haven't found it in ep 2 so a bit of a fail on my part |
Demon of the Fall
04.22.25 | there’s an annoying flashing light / darkness + spectre (translucent pinky) combo on one of the first maps (also, exploding barrels)
I missed the goggles until I was nearly done… there are some |
tectactoe
04.22.25 | Yes. Used to hate this level as a young lad but know it too well to be truly bothered by it anymore (at least beyond the regular level of 'where tf is that damn spectre' annoyance). |
tectactoe
04.22.25 | Also brick: Chainsaw in second Map (most annoying map in E2 imo, the one with the damn UAC box labyrinth). In the area with the crushing pillars you can sneak behind one of them for the chainsaw. (I only know this so confidently because I just played through this Episode a couple weeks ago lol.) |
Demon of the Fall
04.22.25 | update: already abandoned not saving mid-level lol
I mean if you can complete the “first half” of a level (or whatever) fine, why do it all over again if you die? Tedium personified. Weak? Maybe. But I’m not a kid anymore. No-one has the time or inclination for that shit and the game is only gonna get tougher from here |
tectactoe
04.22.25 | This is the way 🙏
At the end of the day, video games are about having fun. As much as I love the game, it is not fun to re-do a bunch of shit I already did ten minutes prior simply because an entire wall of Pain Elementals and Hell Knights opened up after I grabbed a blue key. |
botb
04.22.25 | If you guys haven’t played Prodeus, check that out. Feels like OG doom with modern updates and a bunch more guns and shit like double jump |
Demon of the Fall
04.22.25 | Prodeus rocks. It’s a fun homage to the style. Some of the level design can get a tad repetitive or uninspiring once you’ve been playing for a while honestly, but I did have fun for a while |
tectactoe
04.22.25 | Screen shots look pretty cool.
Unrelated, but does anyone remember Starsiege: Tribes? Another online FPS I played the shit out of as a kid lol. |
FrozenFirebug
04.22.25 | prodeus is a great game ruined by the fact you can just die your way to victory, since enemies don't respawn after you respawn
if you die at all, you are permanently locked out of getting the full experience of triumphing over a fight, and have to restart the whole level then work your way back if you want to feel like you actually won
for some reason they never rectified this even though it shouldn't be too hard to |
Demon of the Fall
04.22.25 | yeah, that was definitely a stupid aspect of Prodeus, lol |
MTObsidian
04.22.25 | Holy shit tec, I used to play so much Tribes 2 back in the day. Except I was a massive loser with no internet connection so all I ever played against was bots. But I would play for hours on end.
It's a shame Hi-Rez dropped Tribes: Ascend on its head to make way for Smite. Ascend was legitimately an awesome game and pretty faithful to the old Tribes feel. Now it's a husk of a game and their newest iteration is pretty mid, from what I've heard. |
tectactoe
04.22.25 | "Shazbot!"
I never made it past the first one (Starsiege) but man, I had a lot of fun with it. I think I kind of "migrated" to CS1.6 at some point and never really looked back. (IIRC, I briefly played one of the games on console but it just didn't feel the same as on PC, so I abandoned it quickly.) But my fond memories of Tribes live on. |