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Album Rating: 5.0
There is a love and beauty in the original models that is just missing in the new ones. I genuinely believe this.
| | | The original was made with passion, the remake was done under the pressure of not failing. Game for wine tasters turned into a game for smokers. €π×¢{™¢€
| | | Album Rating: 4.0
Remake is the best horror game I have ever played and seems plenty passionate to me lmao
| | | Bad optimization with constant stuttering and broken animations are horrific, so I kind of agree!
| | | Album Rating: 4.0
Oh idk I'm playing on PS5 and have had no issues
| | | Album Rating: 5.0 | Sound Off
As a SH game it fails miserably. solid game otherwise.
| | | Album Rating: 5.0
Nah, it was faithfully remade, with some nice changes. That’s the general consensus it seems.
At the hotel now and the ride has been thoroughly entertaining
| | | You’re making me excited to give it a whirl gyro
| | | Album Rating: 5.0
I've had an absolute blast with it. I do wish there were less enemies, specifically in the prison, but there's a tense, claustrophobic vibe through this that I really enjoy.
| | | Album Rating: 5.0
They got Masahiro Ito to supervise the modern designs, i don't get the hate for the enemy designs as they're almost painstakingly 1:1. There's definitely too many of them imo and the sneak attack mannequins get really tiring after a while, the areas feel more streamlined but dense with encounters to compensate. I also am just unimpressed with how much they use the same last of us tier traversal puzzles where you have to break a window to vault or move a box to climb over.
| | | Album Rating: 5.0
Just finished it. Gyro is overselling it and Baseline is underselling it. It's a great, but flawed remake that remains faithful to the original but doesn't stand out on its own merits besides the new and improved boss battles. The puzzles were also really well crafted, and the atmosphere was consistently engaging for the whole ride.
Worth 70 bucks? Debatable.
| | | Album Rating: 5.0
So flawed that you didn’t mention a single negative, just positives lol. Maybe it’s not a 10/10 masterpiece, but as far as remakes go it’s well worth any fan’s time and money imo. It improves on most things from the original but ofc the atmosphere in the og is untouchable, and the soundtrack is far better in og imo, which does a lot to create that atmosphere. The ost in the remake is good but some songs have lost their identity. That’s about the biggest criticisms I could think - that and minor stuff like screen burn-in and there maybe being a few too many enemies.
Also the enemies are so well designed. The mannequins are actually my favourite, precisely for the reason you take issue with them, Conc. They’re bastards and I love them for it. I love how they’ll try to sneak by you to jump scare you, sometimes very blatantly. Other times they’ve provided some legitimate scares and hilarious moments. Super well designed imo. Also did not find vaulting windows to be an issue. I mean there’s maybe like 15 or so instances of this and it’s a quick animation idk
| | | Album Rating: 5.0
I already went into the negatives on the previous pages. Jesus even when I try being positive you still get your panties in a twist.
It's a great remake, but Team Silent's vision is untouchable. There's my two cents.
| | | Album Rating: 5.0 | Sound Off
“Nah, it was faithfully remade”
Making a REmake clone and sticking a SH skin over it doesn’t make it faithful. In story only does it remain faithful, and even there the voice acting is pretty atrocious, it dampens a lot of the impact.
| | | Album Rating: 5.0
Team Silent came back to work on this project, just saying.
It’s faithful only in story eh? Granted it’s not faithful in the awful combat and bad controls, but I’d say the atmosphere is pretty faithfully recaptured on the whole. Like, it does a lot more to recapture that original atmosphere vs something like RE2 remake, which I also love but seems like a much more dramatic change from its original. Also VA in the original was also dogshit lol. They keep that same weird uncanny dialogue and you people still aren’t happy. I mean… what did you actually want from this? A complete 1:1 with all the same issues that plague the original?
| | | Album Rating: 5.0 | Sound Off
“Team Silent came back to work on this project, just saying”
No they didn’t lol. Ito and Yamaoka are the only two involved in the remake. Atmosphere is the closest we’ve come to the originals, granted, but still nowhere near. The game isn’t scary in the slightest. There wasn’t a single moment where I felt scared, because, again, the game is too busy throwing enemies at you to even allow you to feel any dread. And as for the dialogue, it’s just modern day fresh out of the factory “professional voice actor”. All of them are completely deadpan, no nuance at all, and fail miserably to convey the same emotions you get from the OG. Angela in particular is laughable.
It’s really indicative of how bad things are with entertainment, when people are regarding a competent 7/10 game a masterpiece because it isn’t total shit. As jay has touched on, these remakes are largely soulless, and this one is no expectation. It looks the part and is solid enough, but let’s not kid ourselves here; this thing is farrrr from perfect.
| | | Album Rating: 5.0
I honestly don’t think there’s anything that would make you people happy aside from a 1:1 remake with better graphics, but even then you’d complain that it’s too polished looking or whatever. It’s fine too, I get it, like I love a lot of that early 3D artwork. A lot of original totally unique assets being used, the oppressive atmosphere helped largely due to the original soundtrack being a masterpiece. I’ll always love the original more especially because of my nostalgia for it, but calling this a 7/10 is just wild to me. Like they did such a good job with the art direction, level design, puzzles, they got the thickness of the fog just right, put in all these great Easter eggs. I just don’t know what more they could have done, other than remove enemies to make the quieter moments more tense… and yeah I definitely do think that would have helped the horror a bit, but it’s far from a deal breaker for me and I felt plenty of dread and tension throughout; particularly in the hospital otherworld, which is one of the most surreal and disturbing horror game levels I’ve played in a long time.
If you want to shit on remakes, talk about how useless a remake for The Last of Us is, or Until Dawn, or any number of other actually soulless cash grab remakes that amount to essentially a slight graphical update. Calling stuff like this soulless is just offensive af to that team imo. I’ve been so critical of Bloober’s style of horror games in the past but they clearly put a lot of love into this and it’s irksome to see people writing it off as soulless. Has more soul than the vast majority of remakes I’ve seen.
| | | I don't need no remake!
| | | Album Rating: 5.0
Don't misunderstand me gyro, the mannequins are well designed enemies and i think they offer flavor to the game. I enjoy the new ways they updated the lying figures to spray acid up if you get too carried away spamming melee, fits into the interpretation of James' violence too. The creeper bug is there just to psyche you out if you invest your safety in using the radio. I couldn't really tell how they changed nurse, i mostly just used my guns on them. The mandarin was such a cool encounter too, i tried shooting at them only to get stabbed by their mouth tendrils.
I think the combat as a whole is my issue, it's serviceable but not really what I want in my silent hill games. I'm not defending early game combat, but each game had it's own way of fighting. This games combat feels like an amalgamation of modern combat mechanics while none of it being all that satisfying. I'm definitely on the side of the game relying to much on the enemy fights too much when I kinda just want to explore and its even more frustrating when I'm just trying to figure out where to go but maybe that's just a skill issue on my part.
It's a really good game, obviously made with love for the original and it defied my expectations of how good it is tbf. If you took out all the silent hill stuff though, it'd play too much like the other modern horror remakes and it's just disappointing in that aspect.
| | | Album Rating: 5.0 | Sound Off
"I’ll always love the original more especially because of my nostalgia for it, but calling this a 7/10 is just wild to me."
What's wrong with a 7/10? it's a perfectly solid score, for a perfectly solid game. this remake doesn't play any different to the myriad of action games on the market today. there's nothing here that distinguishes it -- it just apes games like the last of us and REmake, and does these things competently. it's an over the shoulder shooter that just so happens to wear the skinsuit of one of the greatest games ever made. the first 4 SH games are some of my all-time favourite games that i have a great deal of affection for. i've sank a lot of hours into them and absorbed the lore in them with great enthusiasm, however, i'm not the kind of fanboy that consumes a product and has to love it just coz it's a brand name i love. the franchise has been abused for decades, and has been misunderstood by western developers since the IP was outsourced after the room. i've still supported (mostly) the franchise in spite of that, but a spade is a spade in my eyes.
you say i want a 1:1 remake, but that's just not the case. i thought REmake 2 and 3 were shallow af, but i thoroughly enjoyed the 4th one and even think it expands on things in just the right ways, to the point where it's better than the original in some regards. but you've got to understand, in spite of the fact i might be a little pedantic with SH, RE and team silent SH are chalk and cheese in terms of what they produce. RE was always known for its terrible voice acting, and in terms of story, it's just dumb fun, and always has been.
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