Astral Abortis
Ain Soph Aur

Reviews 36
Soundoffs 89
News Articles 26
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Album Edits 150

Album Ratings 0
Last Active 09-21-17 10:34 am
Joined 04-04-14

Forum Posts 68
Review Comments 2,630

08.28.17 Video Garmes07.21.17 YELLOW FOG SWORD
05.15.17 A Crepuscular Journey, Pt. I06.28.16 Heavy Metal Angels
07.30.15 Behind the Wall of Sleep 04.30.15 Bloodsoaked Overture
04.22.15 Bacterial Surgery

Video Garmes

Here are some blideo blames I've been playing recently, what have you been playing? List is also albums I'm digging.
1Pagan Altar
The Room of Shadows

Overwatch: I've been playing Overwatch very steadily for about eight months now. I'm not usually a big fan of online-only multiplayer games, but Overwatch won me over with its insanely diverse set of heroes, playstyles, world building, level design and its constantly evolving updates that completely revamp the way things work in-game, and makes it exciting and new week to week. This game is my main squeeze, if I don't ever feel like playing anything too taxing I'll just hop on for a few games of Overwatch. It helps that two of my housemates both play it as well, so they always coax me into it for a game or two almost daily.
2Okkervil River

Tyranny: I'm on the fence with this one. I absolutely loved Pillars of Eternity, and most of the people on this Obsidian team helped create some of my favourite RPGs of all times with the eternal classics we all know (Baldur's Gate, Planescape: Torment, Icewind Dale, Fallout, etc.). But Tyranny is different. Not in a bad way, but it's just not what I was expecting exactly. The role-playing and choice is diverse and riveting, the different paths and characters you can choose take you in all manner of directions that change the pace and story being told. But the overall design seems a bit off to me, and while the game is initially compelling, I'm finding less enthusiasm in tackling it as I push forward. Whereas with Pillars of Eternity, I played that game religiously until the end and doubtlessly loved every second. There are pangs of doubt in Tyranny that leave me uneasy about a game that I should adore.
Inside the Shadow

Fallout 4: I'm starting up Fallout 4 again, this time on my PC and I'm modding it to hell and back. Unlike Skyrim, this game has so much potential to be good solely because it went too far with its Bethesdaisms. I have a lot of problems with both Skyrim and Fallout 4. Skyrim made a lot of essential raw mechanical and gameplay adjustments to the Elder Scrolls after Oblivion, but it also sacrificed a lot of the incredible quest-writing that single-handedly held Oblivion up while all its other gaping flaws crumbled around it. Where Skyrim fixes those flaws, it also lacks the heart that made Oblivion special. It went to be an action fantasy game, but it didn't go far enough in its systems to be a worthwhile playing experience solely as an action fantasy game, and its "RPG" elements and quests were so lacklustre that it wasn't a worthwhile playing experience as an RPG either. Cont. below
4Condor (NO)
Unstoppable Power

Cont: Fallout 4 does basically the same thing, except it made the post-apocalyptic open-world shooter aspects so strong that all the original Fallout role-playing aspects it lost with vibrant quests and valuable exploration doesn't matter so much. Fallout's past has been so clearly lost since Bethesda's takeover that it's easy to forget it entirely and play Fallout 4 for what it is: a damn good open-world shooter, and with all the mods to back up survivalism, realism, as well as boosting content for extended play and interesting new avenues, it's a pretty incredible experience. Modding New Vegas would be ideal, but to make the old engine playable again in 2017 (omg Fallout 3 and New Vegas are so outdated because Bethesda had no idea how to make a shooter), you need to mod the game so incredibly in-depth that I just can't be fucked.
5Vulture (DE)
The Guillotine

Hellblade: Senua's Sacrifice: So, this game was initially enticing to me. An "indie "AAA"" game? A game with AAA design and values with the freedom and budget of an indie dev? No publishers stomping the life out of the game with all their industry bullshit? Sign me up! But while the concept, gameplay and design of Hellblade all seem outstanding from the outset, its flaws begin to show fairly early on. I have no motivation to finish this game past the first couple of hours. It looks incredible, but the gameplay shows its linearity and banality fairly early on. The puzzles aren't interesting, they're basic and mostly just annoying. They're just a roadblock. They just waste my time, they don't reward it. The story is quite intense, but it's not enough to guide me through this slog.
6People Like You

GTA V: A game franchise I've loved since the very beginning. I've played and enjoyed every GTA game as they've been released (aside from GTA IV, which was hot garbage), and GTA V is no exception. I bought it day one, loved it, played it multiple times since then. But I never bought the revamped edition of the game until now, so I'm going over it again on my PC and I expect to enjoy it just as much as I have before. One of those games I think I'll be able to play forever.
7Big Blood & The Bleedin' Hearts
Big Blood & The Bleedin' Hearts

XCOM 2: XCOM Enemy Unknown/Within is one of my favourite games of all times, and it has some of the greatest longevity and replayability of any game I've ever played (especially with the Long War mod), so I've been excited to play XCOM 2 for a little while now. Recently just been waiting for the DLC War of the Chosen, so I'm gonna be playing it with the DLC and see if it can match that incredible experience I found with Enemy Within. And if it does, it'll be time to play Long War 2.
8Sadistik Exekution
The Magus

Other games I'm gonna be playing over the next few months: Deus Ex (OG), System Shock, The Long Dark, Vampire: the Masquerade, SOMA, Diablo III, Destiny 2, Wasteland, Wasteland 2, Shadowrun Dragonfall
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