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Skyrim Vs. Oblivion Vs. Morrowind

My ranking, plz share yours
1Jeremy Soule
Elder Scrolls III: Morrowind Soundtrack

Morrowind: despite having easily the worst graphics, the worst combat and the
smallest world of the 3, Morrowind fits just fine into the #1 slot. The reason for this is
that it is much more of an interesting, well-imagined game. The plot is far better than
the slightly underwhelming save-the-world-from-invaders story of Oblivion or the ra-
ra-dragonfight clusterfuck that drove skyrim's main quest, and the rewards (and the
powers they give you) result in far more satisfaction. The vast variety of spells is a
definite bonus, and - despite the absence of voiceacting - characters seem to have
as much personality as in Skyrim. However, the deciding reason is the simple fact that
Morrowind immerses the player into its world better than the other two. This could be
because it is better imagined and more unique, or because the lack of fast travel
means much more exploring on foot, but either way, Morrowind wins gold everytime.
2Jeremy Soule
Elder Scrolls IV: Oblivion Soundtrack

I'll admit that Oblivion took me a while to get used to. This was probably because it
was my first large-scale open world game, and so I was uncertain of what to do with
the vast world that the game presented with me, but I found a way to love it
eventually. Now, I like to think of Oblivion as a transition between the depth and
uniqueness of Morrowind and the accessibility and simplicity of Skyrim, and
consequentially, I feel that it lacks soul; despite the new addition of voice acting,
almost every character feels bland and devoid of personality, and the close
resemblance between cities spreads a slight feeling of monotony throughout the game,
but the beautiful landscapes and sprawling forests are just too good to be boring. The
thing that most annoys me though, are the faces, which are a step behind everything
else in terms of graphical quality and whilst this doesn't seem like a major complaint, it
got on my nerves a lot. I have been fairly harsh on Oblivion thus far, which doesn't do
it justice; it is an excellent game, retaining a lot of the soul and immersion of Morrowind
whilst taking out a lot of the interesting features (levitating up Telvanni Towers or
hiding during an ash storm are now firmly in the past), to produce a mildly monotonous
game that has great depth and lots to discover (it says a lot that I have played
countless hours, and haven't even finished the main quest). The Shivering Isles
expansion pack is essential, as it adds a lot of imaginative, interesting features to the
3Jeremy Soule
The Elder Scrolls V: Skyrim Soundtrack

Ah, Skyrim. To start with the best of it, the combat system is a huge step up from Oblivion and adds a
lot to the game. The dragons are a superb addition and makes the game a lot more unpredictable and
fun, and the increased use of followers as battle companions is a bonus for sure. The graphics are
wonderful and the landscapes make for excellent battle sites. Finally, the Shouts are very cool to play
around, and there are few more things more satisfying than Fusrodahing an enemy off a cliff. Sadly,
once - having played for hours and hours - you see past the combat and graphics, it becomes clear
that there is very little to support it. The dungeons are all boringly linear and similar to each other, the
quests involve clearing dungeons to find an item or rescue someone more times than I can count, the
spells have taken a massive step backwards, rendering Alteration and Illusion almost redundant and
the lore/plot of the game feels very flimsy. For the first 100-or-so hours, Skyrim is a priceless
experience, after which it becomes boring as fuck.
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